Source: Engine/Base/AxResourceType.js

/**
 * Represents a resource type for an AxResource object
 * @type Object
 */
var AxResourceType = Object.freeze(
{
    None : 0,
    Camera : 1,
    Transform : 2,
    Material : 3,
    Mesh : 4,
    EntitySet : 5,
    Texture : 6, 
    RenderTarget : 7,
    Mechanism : 8,
    Light : 9,
    Sound : 10,
    SoundEmitter : 11,
    SoundReceptor : 12,
    Script : 13,
    Settings : 14
});

Documentation generated by JSDoc 3.5.3 on Mon Feb 19 2018 20:39:26 GMT+0200 (FLE Standard Time)