/**
* Represents a resource type for an AxResource object
* @type Object
*/
var AxResourceType = Object.freeze(
{
None : 0,
Camera : 1,
Transform : 2,
Material : 3,
Mesh : 4,
EntitySet : 5,
Texture : 6,
RenderTarget : 7,
Mechanism : 8,
Light : 9,
Sound : 10,
SoundEmitter : 11,
SoundReceptor : 12,
Script : 13,
Settings : 14
});