Class: AxInput

AxInput()

new AxInput()

Creates an object instance of AxInput AxInput is used to contain the input received by all input devices
Source:

Methods

AcquireInput(inputName, inputType) → {AxProperty}

Acquires an input property. If the property does not exist, it will be created. If a property of the same name, but of different type exists, returns null
Parameters:
Name Type Description
inputName AxString The initial (starting) point of the ray
inputType AxParameterType The initial (starting) point of the ray
Source:
Returns:
The acquired property or null if a property with the same name, but of different type exists
Type
AxProperty

GetInputControls(result, inputNames)

Fills an AxInputControls with the input properties corresponding to the given names
Parameters:
Name Type Description
result AxInputControls A list to be filled with AxProperty properties from the input, corresponding the the given property names
inputNames String | AxString Names of input properties. Can be a single name or multiple comma separated names
Source:

Documentation generated by JSDoc 3.5.3 on Wed Jul 26 2017 18:59:51 GMT+0300 (FLE Daylight Time)